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Environmental effects on Invention and Innovation

In conjunction with structured approaches of invention and innovation, the idea of providing individuals with environments that would allow them to dramatically increase their creative output was also undertaken by corporations such as Polaroid. The focus was on “learning to innovate” with respect to the innovation process, i.e. to learn how the elements of providing content, processes, structure, a specific research methodology, training on learning how to learn, and evidence of learning as a scientific hypothesis could all become a Corporation’s Core Competency. Other organizations such as Hoechst Celanese and 3M Corporation investigated open working environments. In these environments individuals were invited to stand up and declare their interest on an issue, concern or opportunity. The project champion invited others that shared similar interests to join them. The focus was on individual passion, responsibility, an unstructured environment; little or no facilitation, no agenda, and a top management commitment provide time to investigate unusual ideas and most importantly “don’t get in their way”. This process works well when the integrity of the group is honored and where employees are responsible adults that take appropriate actions for things which they really care about.

The Association for Managers of Innovation, a working group of the Center for Creative Leadership in Greensboro, NC, formulated 10 principles of innovation to use in constructing such environments where undirected individual invention and innovation were desired. These principles were:
Principle 1: Forget a lot of what you have learned.
Principle 2: Don’t use experts too soon.
Principle 3: Develop knowledge. Use models and prototypes for communication, develop breath and sufficient depth akin to a Renaissance man, be intuitive versus logical, and think like your problem.
Principle 4: Acknowledge there are three phases of an idea. The first phase is ridicule. As an individual are you crushed or enriched by criticism. The second phase is resistance, and the third phase is finally recognition.
Principle 5: The importance of timing. Individuals really need to understand the sequence by which their innovation will impact areas that will intersect future trends.
Principle 6: Think of analogous solutions. Utilizing the previously discussed TRIZ technology is one such example.
Principle 7: Overcome intellectual myopia.
Principle 8: Be a beta risk manager. Be sensitive whether your tendency is to create type 1 or type 2 errors. Type 1 is to call something good that is really bad. This error is relatively easy to avoid. Type 2 is to call something bad that is good. This is the harder of the two do.
Principle 9: Treat patents as refereed articles. One wants to make the idea as bulletproof as possible.
Principle 10: Have an attitude that fosters innovation. This consists of not taking yourself too seriously, being comfortable on the hairy edge of chaos, being curious, being persistent, and embracing fun and creativity. Summed up it is a will-do versus a can-do mantra.

Although the above is good guidance, sometimes is easier to understand what to do in terms of behaviors. Mary Wallgren, a member of the Association of Managers of Innovation did just that with 60 recorded behaviors which stimulate a climate for creativity. This work is unique in that it describes behaviors at three different levels: individual, leadership and organization. These listed behaviors are also a very good source of metrics when one wants to double-check and/or assess an organization’s creative climate.

RISK-TAKING 

Individual’s Behaviours 

Leader’s Behaviours 

Organization’s Behaviours 

TRUST/OPENNESS

Individual’s Behaviours 

Leader’s Behaviours

Organization’s Behaviours

MINIMIZE CONFLICTS

INDIVIDUAL’S BEHAVIORS

LEADER’S BEHAVIORS

DEBATES

INDIVIDUAL’S BEHAVIORS

LEADER’S BEHAVIORS

ORGANIZATION’S BEHAVIORS

DYNAMISM/LIVELINESS

INDIVIDUAL’S BEHAVIOURS

LEADER’S BEHAVIORS

ORGANIZATION’S BEHAVIOURS

PLAYFULNESS/HUMOR

INDIVIDUAL’S BEHAVIORS

LEADER’S BEHAVIORS

ORGANIZATION’S BEHAVIORS

FREEDOM

INDIVIDUAL’S BEHAVIORS

LEADER’S BEHAVIORS

ORGANIZATION’S BEHAVIORS

IDEA TIME

INDIVIDUAL’S BEHAVIORS

LEADER’S BEHAVIORS

ORGANIZATION’S BEHAVIORS

IDEA SUPPORT

INDIVIDUAL’S BEHAVIORS

LEADER’S BEHAVIORS

ORGANIZATION’S BEHAVIORS

CHALLENGES

INDIVIDUAL’S BEHAVIORS

LEADER’S BEHAVIORS

ORGANIZATION’S BEHAVIORS

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